New Unreal Motion Graphics UI DesignerĬlass 8: New Upgraded Export Features in UE4. New advanced templates, persona animation, humanoid rig and editing & retargeting systems. New matinee cinematics and camera animation system, new advanced features such as: high quality motion blur, temporal anti-aliasing and high quality DOF, new demo recording feature (network replay capture)Ĭlass 7: New Project, Animation & AI Upgrades in UE4. New post-process effects, cascade VFX & GPU particle simulation and collision, new Physics features including: Physics Asset To (PhAT), NVIDIA PhysX & NVIDIA Apex ClothingĬlass 6: New Camera & Cinematics Upgrades in UE4.
#Fxphd 2014 full
New ability to use thousands of dynamic lights per scene and advanced lighting features including: full scene HDR reflections, light map UV generation, distance field ambient occlusion and soft shadows and dynamic global illumination from heightfieldsĬlass 5: New FX Upgrades in UE4. New realistic lighting features such as tube lights, static lighting from emissive materials and static lights on foliage. New landscape & terrain upgrades, realistic foliage lighting (two sided foliage shading model), and new foliage rendering for large worlds.Ĭlass 4: New Lighting Upgrades to UE4. Material editor & new material system features, new physically based shading and shading models such as Clear Coat & screen space subsurface scattering, plus new streaming video textures & HDR texturesĬlass 3: New Terrain, Landscaping and Foliage Updates to UE4. New Blueprint visual scripting Editor and realistic open world creationĬlass 2: New Surfacing Upgrades to UE4. New interface: Project Launcher, Unreal 4 Slate & Content Browser. СодержаниеClass 1: Getting to know your way around the new upgraded UE4 Interface and Toolset.